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Cover image for Edge

Edge

Nov 01 2026
Magazine

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

We can’t try to bury this problem in the desert, too

Edge

Switch craft • Amid industry crises, Nintendo appears to be flourishing. Is the picture as rosy as it seems?

Under siege • Drawing on their own life experiences, the makers of Hollow Home tell a tale of survival in Ukraine

Profile Mike Klubnika • The prolific solo developer of Buckshot Roulette on going from underground to eight million sales

THEATRE OF WAR • Moving from the shadows to the spotlight, ninjas are the stars in this stage-set brawler

Soundbytes • Game commentary in snack-sized mouthfuls

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else

Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins an exclusive Edge T-shirt

Trigger Happy • Shoot first, ask questions later

The Outer Limits • Journeys to the farthest reaches of interactive entertainment

HYPE • THE GAMES IN OUR SIGHTS THIS MONTH

The unstoppable Force

METRO 2039 • Deeper, darker and much closer to home

STAR WARS: GALACTIC RACER • Now this is podracing

GUNS OF ESCHATON • A Western shooter aiming for the Soul

WARDOGS • Making a killing

CHRONOSCRIPT: THE ENDLESS END • A Metroidvania that works well on paper

NIGHTHAWKS • It’s a hard life being undead

ROUNDUP

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REDESIGNING VIDEO GAMES • Something is rotten in the state of videogames. Having tried to survive till ’25, as the mantra went, creators have found conditions only getting bleaker. Here, we meet with nine industry experts to ask how we might carve out a brighter future – or, for that matter, any future at all. Where now during the second videogame crash?

Q+A

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LONDON FALLING • When it comes to the crunch, only King Arthur’s knights can save the crumbling UK capital

HAPPY MEDIUMS • The art of turning films, TV and books into videogames, according to developers who’ve taken up the challenge

STRAY CHILDREN • Peeling back the layers of Onion Games’ absurdist RPG

Q&A • Hirofumi Taniguchi & Masanori Adachi

CRITERION • As it turns 30, the British icon battles to keep its identity

PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS

Living by the sword

Resonance: A Plague Tale Legacy

Post Script • Setting the pace

Beast Of Reincarnation

Post Script • So Nier and yet…

Onimusha: Way Of The Sword

Mortal Shell II

Marvel Tokon: Fighting Souls

Halo: Campaign Evolved

The Sinking City 2

No More Room In Hell 2

Mistfall Hunter

Ambrosia Sky

Servant Of The Lake

Hell Let Loose: Vietnam

FOR PEOPLE WHO ♥ RETRO GAMES • BUY YOUR ISSUE TODAY

Blood Dungeon

Wipeout Pure • How Studio Liverpool’s handheld masterwork of speed and style rebooted an ailing series

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Battlefield...

Formats

  • OverDrive Magazine

Languages

  • English